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The rule of the game

Map Games in Tangier was a project completed by fourteen participants in the workshop “Language, Image & Writing” taught by Juliette Valéry and Emmanuel Hocquard at the École Supérieure d’Art et Céramique de Tarbes, Spring 2004.

The rule of the game.

With the exception of Juliette Valéry and myself (who spent my first 16 years there) none of the cartographic players had ever been to Tangiers. They only knew of it through the stories we told to them, the images we showed to them, the books and films we brought to them.

          For this project, each student was asked to draw up his or her own map of Tangier, pulling from the same material put at everyone’s disposal: postcards, slides, documents, and various texts. These sources were given to them in bulk, without worrying about chronology or history. They concerned different moments of the 20th century, from 1910 to the present.

          The imposed form was that of a graphic novel or comic strips: constructed with four pages per author, in the same workspace, a récit-map which 1) provided images and texts; 2) the affects of each. For the rest, everyone had carte blanche.

Emmanuel Hocquard, from “Cartes blanches,” the preface to Map Games in Tangier.


Jeu de Cartes Á Tanger. École Supérieure d’Art et Céramique de Tarbes, 2004.


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